10 Common Mistakes Made When Building E-Learning Environments

10 Common Mistakes Made When Building E-Learning Environments

E-learning is an important part of your business’ development. Research has found that 42% of companies experience growth in revenue thanks to e-learning that can be powered by a learning management system. Computer-based learning helps employees learn new skills in a safe environment and at a pace that’s suitable for them.

However, the success rate of e-learning is often diminished because software and courses are poorly designed. There are many common mistakes made – we list the top ten.

1. Not modernising training materials

When you’re developing e-learning courses, you need to modernise the material from older versions. You can’t simply copy the content from handouts or documents you’ve used in the past. Instead, content needs to be recreated and transformed into a format that is better suited for the digital age.

This gives you more power. You can add audio, video, animations, interactivity and all sorts of clever new ways to grab the attention of the learner. In addition, you can split learning into more manageable bite-sized learning points.

2. Poor creation of learning goals and vision

An important criteria of all e-learning courses is to ensure you have a clear vision for the course and that learning goals are established. Goals are particularly important because they guide your learning content in specific directions, giving learners focus and determination.

Claromentis learning pathPersonalised learning paths in Claromentis give employees a dedicated goal to work towards

Goals also enable you to properly assess learners, to see if they’ve improved and how. If there are problems with your course, there should be a trend for learners not meeting the objectives – you can then look at the course material and change it.

3. Irrelevant content

Remember when websites used to have animations for you to click through? This irrelevant addition to websites added little value to them and the same can be said for your e-learning courses. Just because you can add animations, video, and audio – it doesn’t mean you should.

All additions to your e-learning courses should add value to your learning objectives. If they are there just to impress your learners, then they should be removed. Learners are more likely to appreciate easy to consume learning materials than lots of pretty additions that just waste their time.

4. Long, boring content

When reading content on a device, users are becoming more adverse to long, boring paragraphs. They get bored, they lose interest, and they don’t accept the learning points as much. This can make it harder for students to learn and also wastes your time.

Shorten content so that all text is, at most, three sentences per paragraph. Video and audio should also be short – aim for no more than one minute long. At the same time, all the most important elements should be at the beginning, when concentration levels are at their highest.

5. Lack of interactivity

E-learning is an effective tool for teaching because courses can be interactive. Learners can partake in games and test their skills to maintain their focus. However, as soon as you use just small amounts of text and pictures with no option but to read, learners will disengage.

Simple tests are the easiest way to start interaction, but games are also a good way to get learners to think.

Claromentis-quiz-3-1024x543Test employees’ skills using the Claromentis Quiz application

6. No gamification

So many e-learning courses don’t offer any kind of gamification. This style of learning can help you keep the attention of learners and motivate them to do better.

A survey found that nine out of ten learners boost engagement when there’s gamification in the learning environment. In addition, 62% of learners would be motivated to learn harder if leaderboards were implemented and they could compare their results with their peers.

7. Questions that are poorly thought out

One of the worst mistakes made by e-learning developers is when they come to write the test questions. When you write a question that’s vague, it doesn’t tell the learner what you want them to demonstrate. Therefore, your learners can end up taking a wild guess at what you want and this will often lead to a wrong answer.

Instead, clear questions should be developed that provide direction and focus. In addition, multiple choice questions should never include joke answers. This devalues your learning opportunities when you should be challenging your learners and testing their knowledge.

8. Courses are too long

Courses should never be longer than 40 minutes. In fact, attention spans in most people are only about 20 minutes, therefore, if you ensure your courses last this long, then you’ll have better, more engaged audiences.

If you do need to build a long course, it is better to split it up into more manageable sections so learners can take in smaller modules at a time.

Claromentis learning modulesBreak down large courses into smaller modules using the Claromentis e-learning app


9. Not collecting feedback

One of the biggest mistakes is not collecting feedback from learners. Collecting feedback allows you to develop the course continuously without starting from scratch, so it is more relevant, clear and concise to improve learning results.

Feedback should be collected after a course has been completed. You can use a mixture of ratings and written responses to gather feedback.

10. Not regularly reviewing content

As your business grows and technology changes, so will the needs of your e-learning course. Therefore, you need to ensure that you are regularly checking your content to see if it is relevant in today’s environment.

All e-learning content can be changed regularly without the need to start from scratch. Set regular periods to assess content to ensure it is still relevant for your business.

Recurring tasksCreate recurring tasks to review e-learning course content

Ultimately, e-learning is an important part of your business growth, so don’t get left behind.

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